RICM's Education Workshops

Libraries have always adapted to meet the needs of the people they serve. Teens’ use of technology increased dramatically in recent years, yet more teens are doing this from home instead of the library. The Pew Internet & American Life project found that 93 percent of teens go online, with many using social networking sites, to find news and information.  New ways are needed to bring in teen users. The Rhode Island Computer Museum proposes a new lab space (robot builders, Video gaming, etc ) at a local library that is a trusted resource to promote creativity, critical thinking, and hands-on connected computer learning opportunities. “The Learning Lab Maker Space” is aimed at teens, their parents, educators and other concerned adults. The purpose of the initiative is to ensure that teens are competent and ethical users of technologies, especially those that are offered through libraries. 

So ask your local library to schedule one now! Calendar

Equipment in the collection        

  Large Systems (Servers, Workstations, Minicomputers, Mainframes, Components)
  Small Systems (Personal Computers, Components)
The Rhode Island Computer Museum is a non-profit 501(c)(3) organization established in 1999.
Email: rhodeislandcomputermuseum@gmail.com or
phone: (401) 603-3321

Welcome to the Rhode Island Computer Museum Online!

Computer History Stories From Around the States
Computer History Stories

Artist Ann Smith spends her days making little robotic like figurines

from broken electronics and machine parts. The sculptures are sold in galleries and museums throughout the US and have been used as illustrations for various publications. Recently she has received local and international press from Wired Magazine (US), Make Magazine (US), PBS Boston, DPI Magazine in Taiwan, Architectural Digest (Germany), GQ Germany, and The Discovery Channel Canada.  http://www.burrowburrow.com/


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